The Sims 4 Studio - Version 3.1.6.2
System.AggregateException: 发生一个或多个错误。 ---> S4Studio.Blender.BlenderException:
File "<string>", line 1, in <MODule>
File "C:\ProgramData\S4Studio\Scripts\clipimporter.py", line 33, in <module>
mannequin_mesh = load_geom('geom', geom, {}, rig, mannequin_material)
File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\s4studio\cas\blender.py", line 282, in load_geom
mesh.vertex_colors[color_index].data[loop_index].color = Color([c / 255.0 for c in vertex.colour[color_index][:3]])
ValueError: bpy_struct: item.attr = val: sequences of dimension 0 should contain 4 items, not 3
在 S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version)
在 S4Studio.Blender.BlenderUtilities.ExportClip(String custom_blend, String custom_clip, String mannequin_folder, String mannequin_texture, String rig_resource)
在 S4Studio.ViewModels.Animation.AnimationPackCustomContent.<>c__DisplayClass152_0.<DoExport>b__0()
在 System.Threading.Tasks.Task.InnerInvoke()
在 System.Threading.Tasks.Task.Execute()
--- 内部异常堆栈跟踪的结尾 ---
---> (内部异常 #0) S4Studio.Blender.BlenderException:
File "<string>", line 1, in <module>
File "C:\ProgramData\S4Studio\Scripts\clipimporter.py", line 33, in <module>
mannequin_mesh = load_geom('geom', geom, {}, rig, mannequin_material)
File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\s4studio\cas\blender.py", line 282, in load_geom
mesh.vertex_colors[color_index].data[loop_index].color = Color([c / 255.0 for c in vertex.colour[color_index][:3]])
ValueError: bpy_struct: item.attr = val: sequences of dimension 0 should contain 4 items, not 3